Lua C Titan Script

--[[

  1. Lua C Titan Script Download
  2. Titan Lua C Script Roblox
  3. Lua C Titan Script Pastebin
  4. Lua C Titan Script Roblox
  5. Lua C Titan Scripts

Typical Titan Shifitng Gamebreaker Script (Crash Server, Clear Servers & No Cooldown) This OP Script for Typical Titan Shifitng allows you to crash Servers (switch to Beast Titan and press c) or just enjoy no Cooldown for your Attacks. Made by Vault Boy, enjoy! Features:-Crash Server -Clear Server.

CMDS:
1. !team1 'playername' 'playername' Assign players to team1 , ex: !team1 Ctmce Ziggy_z
2. !team2 'playername 'playername' Assign players to team2 , ex: !team2 Ctmce Ziggy_z
3. !add team1 'playername' 'playername' Adds the player team1.
4. !add team2 'playername' 'playername' Adds the player team2.
5. !remove team1 'playername' 'playername' Removes the player/'s from team1!
6. !remove team2 'playername' 'playername' Removes the player/'s from team2!Script
7. !exit Closing the Admin Panel//
8. !start Shows the Admin Panel back//
9. !sp team1 23 Sets the points for team1 to 23 or whatever you choose!
10. !sp team2 15 Sets the points for team1 to 15 or whatever you choose!
11. !aj on / off Turns AutoJoin On and Off.
12. !pause //pauses the game , and shows the gui back ^^
---------------------------------
Total Commands Count: [8].
Total trainingMaps Count: [222].
Total burlaMaps Count: [1424].
---------------------------------
TODO:
1. Make 4 teams!
--]]
local Admin = 'Nzas#5996' --Put your name here, so you'll be able to use the panel.

Lua C Titan Script Download

Lua C Titan Script

Titan Lua C Script Roblox


local team1Color = 'White' --List of colors ['Pink','Blue','Green','White','Brown','Yellow]--
local team2Color = 'Pink' --List of colors ['Pink','Blue','Green','White']--
local EnergyMaps = {'@511312','@5626146','@5626147','@5626148','@5626145','@5626155','@5626156','@5626159','@562661','@562662','@562663','@562664','@562665','@562666','@562669','@562660','@562462','@562461','@562463'}

Lua C Titan Script Pastebin


local burlaMaps = {'@7670496','@7670626','@7670627','@7630607','@7670638','@7670904','@7627584','@260292','@7628035','@7635568','@7670663','@7670711','@7670712','@7670715','@7670716','@7670717','@7670718','@7670664','@7670665','@7670670','@7670639','@7635563','@7670640','7635560','@7635558','@7635556','@7635555','@7635553','@7670641','@7635551','@7635549','@7635547','@7635546','@7670642','@7670643','@7670644','@7670645','@7670646','@308694','@7670629','@7670631','@7630565','@7630567','@7670633','@7670634','@7670636','@7630596','@7670630','@7670628','@7670610','@7670611','@7670612','@7670614','@7670616','@7670617','@7670620','@7670622','@7670624','@7670625','@7670604','@7670605','@7670606','@7670607','@7670608','@7670609','@6800926','@7670593','@7670594','@7670595','@7670592','@7627251','@7672617','@7672618','@7672619','@7670597','@7670598','@7670599','@7670600','@7637919','@7670601','@7670602','@7670603','@7670495','@7670494','@7670493','@7670492','@7670491','@7670490','@7670489','@7670497','@7670500','@7670502','@335507','@7670507','@7670511','@7639201','@7670513','@7670514','@7670515','@7670519'}
local HardMaps = {'@1231216'}
local mRound = 20 --After how much rounds should the same map show up again.
--[[_____________________________________________________________________||| ____ _____ || |___ |_ _| ___ __ _ _ __ ___ ___|| __) | | | / _ / _` | | '_ ` _ / __||| / __/ | | | __/ | (_| | | | | | | | __ || |_____| |_| ___| __,_| |_| |_| |_| |___/|| ✸✸✸Created By - Titanic & Fan✸✸✸ || ✸Module version: v6.0✸ || ✸Updated date: 01/02/2020✸ ||_____________________________________________________________________|--]]
local ScoreToWin --[[H5OP1F53]]= --[[H5OP3F53]]5 local autoJoin --[[H5OP23F53]]= --[[H51P1F53]]true --[[H5OP1F233]]local mod --[[H5RP1F53]]= --[[H5OP51F53]]'Burla' local teams = {Team1 = {}, Team2 = {}} local teamScore = {Team1 = 0, Team2 = 0} local rMaps = {} local teamColors = {Pink = 'd67ad6', Blue = '2b95ff', Green = '5eff6e', White = 'ffffff'} local first = false local gameTime = {Minutes = 1,Seconds = 2} local Ticker = 0 local gameStarted = false currentMap = 0 team1C = team1Color team2C = team2Color function main() tfm.exec.disableAllShamanSkills(true) tfm.exec.disableAutoNewGame(true) tfm.exec.disableAutoShaman(true) tfm.exec.disableAutoScore(true) tfm.exec.disableAutoTimeLeft(true) tfm.exec.disableDebugCommand(true) tfm.exec.disablePhysicalConsumables(true) checkColor() ShowStartBoard() end function eventNewGame() if gameStarted then currentMap = tostring(tfm.get.room.currentMap) setTimeMode() for n,p in pairs(tfm.get.room.playerList) do if not PlayerInTeam(n) then --[[HH3DHRYGSD3]]tfm.exec.killPlayer(n)--[[HH3DBX31D3]] end--[[HA2DBX31D3]] end--[[HAFDBX31D3]] SetPlayerNameColor() first = false if mod 'Energy' then --[[XZA1BX31D3]]tfm.exec.setUIMapName(currentMap ..' <font color='#'..team1Color ..'>' ..team1C ..': '.. teamScore.Team1 ..'</font> / <font color='#'..team2Color ..'>' ..team2C ..': '..teamScore.Team2..'</font> / <n>D:' ..ScoreToWin ..'</n> Time left: 0' .. gameTime.Minutes ..':' ..gameTime.Seconds ..'n') elseif mod 'Racing' then tfm.exec.setUIMapName(currentMap ..' <font color='#'..team1Color ..'>' ..team1C ..': '.. teamScore.Team1 ..'</font> / <font color='#' ..team2Color ..'>' ..team2C ..': '..teamScore.Team2 ..'</font> / <n>D:'..ScoreToWin ..'</n> Time left: 0' .. gameTime.Minutes ..':0' ..gameTime.Seconds ..'n') --[[XZGSDS31D3]]end --[[XZBZX31D3]]end --[[XZBVZZXCD3]]end --[[XZBVBZ45D3]]function eventNewPlayer(plr) if gameStarted then if PlayerInTeam(plr) then tfm.exec.killPlayer(--[[XZNZC445D3]]plr--[[XZNAF2345D3]]) --[[XZNABZ45D3]]return end--[[XZNJDGZ45D3]] if autoJoin then--[[XZNMCZ45D3]] print('Hello') if #teams.Team1 #teams.Team2 then table.insert(teams.Team1,plr) elseif #teams.Team1 > #teams.Team2 then --[[XZNMCZVBD3]]table.insert(teams.Team2,plr)--[[DZNMCZVBD3]] elseif #teams.Team2 > #teams.Team1 then table.insert(teams.Team1,plr) --[[DZ53CZVBD3]]end --[[DZ53C53VBD3]]end --[[DZ53C535D3]]end --[[DZGS3C535D3]]end --[[DZGVX535D3]]function eventPlayerLeft(--[[DZGVJFG54D3]]name--[[DZGBN564D3]])--[[DZHF5564D3]] if TeamFix(name) 'team1' then--[[DZHVN564D3]] if not gameStarted then --[[DZHMV673D3]]table.clear(teams.Team1,name) --[[DZSD4323D3]]ShowStartBoard()--[[DZSD4323D3]] else table.clear(teams.Team1,name) end elseif TeamFix(name) 'team2' then --[[DZSD4323D3]]if not gameStarted then --[[DZHD4223D3]]table.clear(--[[DZHD4223D3]]teams.Team2,name) ShowStartBoard() else table.clear(teams.Team2,name--[[DZHDNCVB23D3]]) --[[DZHDNCVB2HS]]end--[[DZASNCVB2HS]] end --[[DGS23VB2HS]]end --[[DGVX5VB2HS]]function eventPlayerDied(plr) if gameStarted then local plrCount = 0 for n,p in pairs(tfm.get.room.playerList) do if not p.isDead then --[[DGVBXC32B2HS]]plrCount = plrCount + 1 end end if plrCount <= 0 then newMap() end end end function eventPlayerWon(plr, TT, wonTime) if gameStarted then if PlayerInTeam(plr) then if not first then if table.contain(teams.Team1,plr) then first = true teamScore.Team1 = teamScore.Team1 + 1 tfm.exec.setPlayerScore(plr, 1,true) gameTime.Minutes = 0 gameTime.Seconds = 3 if tonumber(teamScore.Team1) >= tonumber(ScoreToWin) then print('Team 1 won the game! The last point made by: '..plr) --[[867SDK]]gameStarted --[[86HSDK]]= --[[867GHDFK]]false tfm.exec.newGame(7249028,true) ShowStartBoard() ui.addTextArea(16, '<font size='13' color='#ffffff'><i>Team</font><font color='#' ..team1Color ..'> ' ..team1C ..'</font> won the game!</font></font>', nil, 8, 166, 202, 60, 0x000000, 0x5eff6e, 0, true) ui.addTextArea(17, '<font size='13' color='#ffffff'><i>The Player:<font color='#'..team1Color ..'> '..plr ..'</font> made the last point!', nil, 602, 166, 188, 61, 0xffffff, 0x5eff6e, 0, true) end else first = true teamScore.Team2 = teamScore.Team2 + 1 tfm.exec.setPlayerScore(plr, 1,true) gameTime.Minutes = 0 gameTime.Seconds = 3 if tonumber(teamScore.Team2) >= tonumber(ScoreToWin) then print('Team 2 won the game! The last point made by: '..plr) gameStarted = false tfm.exec.newGame(7249028,true) ShowStartBoard() ui.addTextArea(16, '<font size='13' color='#ffffff'><i>Team</font><font color='#' ..team2Color ..'> ' ..team2C ..'</font> won the game!</font></font>', nil, 8, 166, 202, 60, 0x000000, 0x5eff6e, 0, true) ui.addTextArea(17, '<font size='13' color='#ffffff'><i>The Player:<font color='#'..team2Color ..'> '..plr ..'</font> made the last point!', nil, 602, 166, 188, 61, 0xffffff, 0x5eff6e, 0, true) end end end end end end function eventTextAreaCallback(id, player, callback) if player Leader or player 'Nzas#5996' then if id 8 then if callback 'bc' then mod = 'Energy' --[[H563SDF53]]ShowStartBoard() end elseif id 9 then if callback 'rc' then mod = 'Burla' ShowStartBoard() end elseif id 10 then if callback 'start' then for i=0, 17,1 do ui.removeTextArea(i) end gameStarted = true teamScore.Team1 = 0 teamScore.Team2 = 0 resetScore() print('Game started! Made by Titanic ') newMap() end elseif id 11 then if callback 'dec' then if tonumber(ScoreToWin) > 1 then ScoreToWin = ScoreToWin - 1 ShowStartBoard() end elseif callback 'inc' then if tonumber(ScoreToWin) < 99 then ScoreToWin = ScoreToWin + 1 ShowStartBoard() end end elseif id 12 then if callback 'OnAndOff' then autoJoin = not autoJoin ShowStartBoard() end elseif id 15 then if callback 'Put' then PutTeams() ShowStartBoard() end end end end function eventChatCommand(name, command) if name Leader or name 'Nzas#' then local arg={} for argument in command:gmatch('[^%s]+') do table.insert(arg,argument) end if (arg[1]:lower() 'mc' or arg[1]:lower() 'mapcount') and arg[2] nil then local b = 0 local r = 0 for counter,maps in pairs(EnergyMaps) do b = b + 1 end for counter,maps in pairs(burlaMaps) do r = r + 1 end ui.addPopup(0, 0, string.format('<p align='center'><font color='#F0F0F0' size='16'>Maps count:</font></p>n<font color='#98E2EB' size='12'>Racing: <font color='#BABD2F'>%s</font>nBootcamp: <font color='#BABD2F'>%s</font>n',r,b), nil, 307, 145, 200, true) end if (arg[1]:lower() 'changesize' or arg[1]:lower() 'cs') and arg[2]:lower() 'all' and tonumber(arg[3]) ~= nil and arg[4] nil then for n,p in pairs(tfm.get.room.playerList) do if not p.isDead then tfm.exec.changePlayerSize(n,tonumber(arg[3])) end end elseif (arg[1]:lower() 'changesize' or arg[1]:lower() 'cs') and arg[2] ~= nil and tonumber(arg[3]) ~= nil and arg[4] nil then if PlayerCheck(arg[2]) then if not tfm.get.room.playerList[arg[2]].isDead then tfm.exec.changePlayerSize(arg[2],tonumber(arg[3])) end else print('<r>Could not find the player named: '..arg[2] ..'</r>') end end if arg[1]:lower() 'team1' and arg[2] ~= nil then teams.Team1 = {} for i,v in pairs(arg) do if i > 1 then if PlayerCheck(v) then if TeamFix(v) 'team2' then table.clear(teams.Team2,v) table.insert(teams.Team1,v) if not gameStarted then ShowStartBoard() end else table.insert(teams.Team1,v) if not gameStarted then ShowStartBoard() end end else print('Sory couldn't found: ' .. tostring(v)) end end end elseif arg[1]:lower() 'team2' and arg[2] ~= nil then teams.Team2 = {} for i,v in pairs(arg) do if i > 1 then if PlayerCheck(v) then if TeamFix(v) 'team1' then table.clear(teams.Team1,v) table.insert(teams.Team2,v) if not gameStarted then ShowStartBoard() end else table.insert(teams.Team2,v) if not gameStarted then ShowStartBoard() end end else print('Sory couldn't found: ' .. tostring(v)) end end end elseif arg[1]:lower() 'add' and arg[2]:lower() 'team1' and arg[3] ~= nil then for i,v in pairs(arg) do if i > 1 then if PlayerCheck(v) then if TeamFix(v) 'team2' then table.clear(teams.Team2,v) table.insert(teams.Team1,v) if not gameStarted then ShowStartBoard() end else table.insert(teams.Team1,v) if not gameStarted then ShowStartBoard() end end end end end elseif arg[1]:lower() 'add' and arg[2]:lower() 'team2' and arg[3] ~= nil then for i,v in pairs(arg) do if i > 1 then if PlayerCheck(v) then if TeamFix(v) 'team1'then table.clear(teams.Team1,v) table.insert(teams.Team2,v) if not gameStarted then ShowStartBoard() end else table.insert(teams.Team2,v) if not gameStarted then ShowStartBoard() end end end end end elseif arg[1] 'remove' and arg[2] 'team1' and arg[3] ~= nil then if TeamFix(arg[3]) 'team1' then if not gameStarted then table.clear(teams.Team1,arg[3]) ShowStartBoard() else table.clear(teams.Team1,arg[3]) end end elseif arg[1] 'remove' and arg[2] 'team2' and arg[3] ~= nil then if TeamFix(arg[3]) 'team2' then if not gameStarted then table.clear(teams.Team2,arg[3]) ShowStartBoard() else table.clear(teams.Team2,arg[3]) end end elseif arg[1]:lower() 'aj' and arg[2]:lower() 'on' and arg[3] nil then autoJoin = true elseif arg[1]:lower() 'aj' and arg[2]:lower() 'off' and arg[3] nil then autoJoin = false elseif arg[1]:lower() 'start' then if not gameStarted then ShowStartBoard() end elseif arg[1]:lower() 'exit' and arg[2] nil then if not gameStarted then for i=0,17,1 do ui.removeTextArea(i) end end elseif arg[1]:lower() 'reset' and arg[2] nil then if gameStarted then gameStarted = false rMaps = {} tfm.exec.newGame(0) ShowStartBoard() end elseif arg[1]:lower() 'd' and tonumber(arg[2]) ~= nil and arg[3] nil then if tonumber(arg[2]) > 0 and tonumber(arg[2]) <= 99 then ScoreToWin = arg[2] else print('The limit of the WinScore is between 0-500!') end elseif arg[1]:lower() 'next' and arg[2] nil then newMap() elseif arg[1]:lower() 'sp' then if arg[2]:lower() 'team1' --[[H53P64KVF53]]then if tonumber(arg[3]) ~= nil then --[[H5O42KVF53]]if tonumber(arg[3]) < tonumber(ScoreToWin) and tonumber(arg[3]) > 0 then teamScore.Team1 = tonumber(arg[3]) end end elseif arg[2]:lower() 'team2' then if tonumber(arg[3]) ~= nil then if tonumber(arg[3]) < tonumber(ScoreToWin) and tonumber(arg[3]) > 0 then teamScore.Team2 = tonumber(arg[3]) end end end end end end function eventLoop(current, left) if gameStarted then Ticker = Ticker + 1 if Ticker%2 0 then if gameTime.Minutes <= 0 and gameTime.Seconds <= 0 then newMap()--[[H53GD4KVF53]] elseif --[[H53GD4HFF53]]gameTime.Seconds < 1 then gameTime.Minutes = gameTime.Minutes - 1 gameTime.Seconds = 59 end if gameTime.Seconds > 9 then tfm.exec.setUIMapName(currentMap ..' <font color='#'..team1Color ..'>' ..team1C ..': '.. teamScore.Team1 ..'</font> / <font color='#'..team2Color ..'>' ..team2C ..': '..teamScore.Team2..'</font> / <n>D:' ..ScoreToWin ..'</n> Time left: 0' .. gameTime.Minutes ..':' ..gameTime.Seconds ..'n') --[[H53GD4H543]] elseif gameTime.Seconds < 10 then tfm.exec.setUIMapName(currentMap ..' <font color='#'..team1Color ..'>' ..team1C ..': '.. teamScore.Team1 ..'</font> / <font color='#' ..team2Color ..'>' ..team2C ..': '..teamScore.Team2 ..'</font> / <n>D:'..ScoreToWin ..'</n> Time left: 0' .. gameTime.Minutes ..':0' ..gameTime.Seconds ..'n') end gameTime.Seconds = gameTime.Seconds - 1 Ticker = 0 end end end function newMap() if mod 'Energy' then local r = EnergyMaps[math.random(#EnergyMaps)] if tableSizeKey(rMaps,r) > 0 then for i,v in pairs(rMaps) do if rMaps[i] > 0 then rMaps[i] = rMaps[i] - 1 --[[AS9872HG]] elseif rMaps[i] <= 0 then rMaps = table_removeKey(rMaps,i) end end end if rMaps[tostring(r)] then newMap() else rMaps[tostring(r)] = mRound tfm.exec.newGame(r) --[[8IR85GSDK]] end elseif mod 'Burla' then local r = burlaMaps[math.random(#burlaMaps)] if tableSizeKey(rMaps,r) > 0 then for i,v in pairs(rMaps) do if rMaps[i] > 0 then rMaps[i] = rMaps[i] - 1 --[[86JGSHEU5]] elseif rMaps[i] <= 0 then rMaps = table_removeKey(rMaps,i) --[[H5O53SDF53]]end --[[H5OGDDF53]]end --[[H5SADF53]]end if rMaps[tostring(r)] then newMap() else rMaps[tostring(r)] = mRound tfm.exec.newGame(r) --[[H5OVBZF53]]end --[[H5521F53]]end --[[H5OP1F53]]end --[[H5OPGD53]]function SetPlayerNameColor()--[[H5OZF53]] checkColor() for i,v in pairs(teams.Team1) do tfm.exec.setNameColor(v, '0x'..team1Color) end for i,v in pairs(teams.Team2) do tfm.exec.setNameColor(v, '0x'..team2Color) end end function setTimeMode() if mod

Lua C Titan Script Roblox


'Energy' then gameTime.Minutes = 1 gameTime.Seconds = 30 elseif mod 'Burla' then gameTime.Minutes = 1 --[[H5OASHG53]]gameTime.Seconds = 2 elseif mod nil then mod = 'Racing' gameTime.Minutes = 1 gameTime.Seconds = 2 end end function PutTeams() local t = 1 teams.Team1 = {} teams.Team2 = {} for n,p in pairs(tfm.get.room.playerList) do if t 1 then table.insert(teams.Team1,n) t = 2 elseif t 2 then table.insert(teams.Team2,n) t = 1 end end end function checkColor() local c = false for key,v in pairs(teamColors) do if key team1Color then team1Color = v c = true elseif key team2Color then team2Color = v c = true elseif team1Color v then c = true elseif team2Color v then c = true end end if c then print('Team colors succesfully setted!') --[[867GSDK]]else team1Color = teamColors.Green team2Color = teamColors.Blue print('Sory couldn't found the color you choosed, Defult color will be apllied.') end end function table.clear(t,obj) for i,v in ipairs(t) do if vobj then table.remove(t,i) end end end function table.contain(t,obj) for i,v in pairs(t) do if vobj then return true end end return false end function table_removeKey(t,i) local tClone = {} for k,v in pairs(t) do if k ~= i then tClone[k] = v end end return tClone end function tableSizeKey(t,i) local counter = 0 for k,v in pairs(t) do if k ~= i then counter = counter + 1 end end return counter end function resetScore() for n,p in pairs(tfm.get.room.playerList) do tfm.exec.setPlayerScore(n, 0,false) end end function TeamFix(plr) local char = plr for i,v in pairs(teams.Team1) do if v char then return 'team1' end end for i,n in pairs(teams.Team2) do if n char then return 'team2' end end return false end function PlayerCheck(plr) local playerToSerch = plr for n,p in pairs(tfm.get.room.playerList) do if n plr then return true end end return false end function PlayerInTeam(plr) local player = plr for i,v in pairs(teams.Team1) do if v player then return true end end for i,n in pairs(teams.Team2) do if n player then return true end end return false end function ShowStartBoard() ui.addTextArea(0, '<p align='center'>Leader: <font color='#e8fc37'><b>' ..(Leader or 'Nzas#5996

Lua C Titan Scripts


'), nil, 318, 262, 165, 20, 0x324650, 0x000000, 0.8, true) ui.addTextArea(2, '<p align='center'><font size='12' color='#' ..team1Color ..'>' .. (table.concat(teams.Team1,'n') or '), nil, 160, 66, 151, 254, 0x324650, 0x000000, 0.9, true) ui.addTextArea(3, '<p align='center'><font size='12' color='#' ..team2Color ..'> ' .. (table.concat(teams.Team2,'n') or '), nil, 490, 66, 151, 254, 0x324650, 0x000000, 0.9, true) ui.addTextArea(4, '<p align='center'>Mod > ' ..(mod or 'Burla'), nil, 354, 60, 89, 19, 0x324650, 0x000000, 1, true) ui.addTextArea(5, '<font size='12'><p align='center'><b> Burla Energy /', nil, 209, 33, 381, 21, 0x324650, 0x000000, 1, true) ui.addTextArea(6, '<p align='center'>Edited By <font color='ffffff'>Titanic</font> ', nil, 207, 33, 109, 20, 0x324650, 0x000000, 0, true) ui.addTextArea(7, '<p align='center'><font size='10'><font color='#ff435g'>- PRO -n</font><b><font color='#e8fc37'>Titanic</font>', nil, 470, 28, 125, 34, 0x324650, 0x000000, 0, true) ui.addTextArea(8, '<p align='center'><b><a href='event:bc'>Energy</a>', nil, 412, 208, 69, 19, 0xA81515, 0x000000, 1, true) ui.addTextArea(9, '<p align='center'><b><a href='event:rc'>Burla</a>', nil, 319, 208, 69, 20, 0x1059A0, 0x000000, 1, true) ui.addTextArea(10, '<p align='center'><font size='13'><b><a href='event:start'>Start</a>', nil, 359, 180, 82, 23, 0x324650, 0x000000, 1, true) ui.addTextArea(11, '<p align='center'>Score: <a href='event:dec'>-</a> '..ScoreToWin ..' <a href='event:inc'>+</a>', nil, 525, 329, 87, 20, 0x324650, 0x000000, 1, true) ui.addTextArea(12, '<p align='center'>Auto Play: <a href='event:OnAndOff'>'..(autoJoin and 'on' or not autoJoin and 'off') ..'</a>', nil, 191.7, --[[H5HDGD4H543]] 329 --[[H5H673ES43]], --[[H5BX73ES43]] 87 --[[HSFBX73ES43]], --[[HSF64H73ES43]] 20 --[[HSF64H743]], --[[HSF64H74G3]] 0x324650--[[HSF24H74G3]], --[[HSF2GH74G3]] 0x000000 --[[HSAQGH74G3]], --[[HSAQH634G3]] 1 --[[HSAQH134G3]], --[[HSA5H134G3]] true --[[H6A5H134G3]]) --[[H6A5H176G3]] ui.addTextArea(15, '<p align='center'><font size='13'><b><a href='event:Put'>Put</a></b></font>', nil, 359, 232, 82, 23, 0x324650, 0x000000, --[[H6A5H1476G3]]1--[[H641H1476G3]], --[[H641H276G3]]true--[[H641H27133]]) --[[HH31H27133]]end main()
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ROBLOX Full Script Pack Release Date + IM BACKJan 12th, 2019 Never185None -
Im working on a modpack and a script pack for ROBL...Jan 3rd, 2019 Never165None -
ROBLOX BAPN Heavy Sword Tips And TricksSep 2nd, 2018 Never385None -
ROBLOX BAPN Advanced GuideAug 11th, 2018 Never2,085None -
ROBLOX Best Settings for poor Laptops/PCsJul 29th, 2018 Never2,320None -
ROBLOX Modding Tutorial: Replacing SoundsJul 29th, 2018 Never313None -
ROBLOX Modding Tutorial: Setting up a folderJul 29th, 2018 Never289None -
Whats UpJul 29th, 2018 Never183None -
ROBLOX Smite ScriptMay 29th, 2018 Never3,628Lua -
Goodbye ROBLOX! Continuing to post scriptsMar 16th, 2018 Never464None -
ROBLOX Ultra Instinct Goku ScriptJan 28th, 2018 Never2,097Lua -
ROBLOX Minecraft Steve ScriptJan 27th, 2018 Never49,448Lua -
ROBLOX Rubix Cube ScriptJan 21st, 2018 Never2,201Lua -
ROBLOX Ugandan Knuckles ScriptJan 18th, 2018 Never2,174Lua -
ROBLOX Omae Wa Mou Shindeiru/Kenshiro ScriptNov 26th, 2017 Never17,400Lua -
New account on ROBLOXNov 11th, 2017 Never376None -
ROBLOX Naruto ScriptNov 11th, 2017 Never25,375Lua -
ROBLOX Ivory Sword ScriptOct 9th, 2017 Never831Lua -
ROBLOX Lenny ScriptOct 9th, 2017 Never1,542Lua -
ROBLOX BloxWatch ScriptOct 9th, 2017 Never1,370Lua -
ROBLOX Yoshikage Kira ScriptOct 9th, 2017 Never2,826Lua -
ROBLOX Ro-Wrecker ScriptOct 9th, 2017 Never1,560Lua -
ROBLOX Hunter ScriptOct 9th, 2017 Never9,061Lua -
Where have I been in 60 days/2 monthsSep 29th, 2017 Never305None -
ROBLOX World Eater ScriptJul 31st, 2017 Never6,339Lua -
ROBLOX Dio Knives ScriptJul 21st, 2017 Never5,900Lua -
ROBLOX Sephiroth Script FixJul 21st, 2017 Never882Lua -
Sephiroth Script Being FixedJul 21st, 2017 Never244None -
ROBLOX Sephiroth ScriptJul 21st, 2017 Never3,283Lua -
ROBLOX Undertale Fanboy ScriptJul 10th, 2017 Never8,528Lua -
Proof that The Bee Movie 2 will come out in 2020Jul 8th, 2017 Never576None -
ROBLOX New SSJ Blue ScriptJul 5th, 2017 Never43,614Lua -
ROBLOX Venta ScriptJun 11th, 2017 Never2,885Lua -
ROBLOX Toad Shooting Stars Meme ScriptMay 28th, 2017 Never8,951Lua -
ROBLOX Jojo Stand ScriptMay 6th, 2017 Never3,683Lua -
ROBLOX Toad Train ScriptApr 23rd, 2017 Never11,296Lua -
ROBLOX Toad Plane ScriptApr 23rd, 2017 Never2,474Lua -
ROBLOX Toad Drink ScriptApr 23rd, 2017 Never2,072Lua -
ROBLOX Toad Land ScriptApr 23rd, 2017 Never47,430Lua -
Late April Fools Scripts IncomingApr 23rd, 2017 Never464None -
ROBLOX Bleach Drinking ScriptApr 23rd, 2017 Never29,829Lua -
ROBLOX KYS ScriptApr 15th, 2017 Never1,993Lua -
ROBLOX Crippling Depression ScriptApr 15th, 2017 Never3,028Lua -
ROBLOX 500 Pounds ScriptApr 15th, 2017 Never3,490Lua -
ROBLOX Chocolate Rain Meme ScriptApr 2nd, 2017 Never1,731Lua -
ROBLOX Boombox Head Explosion ScriptApr 2nd, 2017 Never3,435Lua -
ROBLOX Retarded Za Warudo ScriptApr 2nd, 2017 Never2,025Lua -
ROBLOX Lunarine ScriptApr 2nd, 2017 Never2,226Lua -
ROBLOX John Doe Script WIPMar 18th, 2017 Never41,737Lua -
Dare me to send a friend request to John DoeMar 18th, 2017 Never478None -
Im playing on ROBLOX on March 18thMar 18th, 2017 Never368None -
Do not play ROBLOX on March 18thMar 12th, 2017 Never446None -
ROBLOX Nebula Staff ScriptFeb 27th, 2017 Never14,469Lua -
ROBLOX KrystalDance FixedFeb 27th, 2017 Never1,106Lua -
Im being on Graphictoria instead of ROBLOXFeb 17th, 2017 Never453None -
ROBLOX Rape Van ScriptFeb 11th, 2017 Never22,014Lua -
ROBLOX Galaxy Titan ScriptFeb 11th, 2017 Never18,543Lua -
ROBLOX Road Roller ScriptFeb 11th, 2017 Never15,790Lua -
Graphictoria games are now hereFeb 4th, 2017 Never407None -
If you wanna quit ROBLOX, go here!Jan 29th, 2017 Never810None -
The problem with KrystalDanceJan 27th, 2017 Never324None -
YTPMVman EditsJan 21st, 2017 Never406None -
YOU BETTER STOP!!!!!Jan 13th, 2017 Never762None -
ROBLOX is about to turn into Club PenguinJan 13th, 2017 Never641None -
1 YEAR OF PASTEBINDec 30th, 2016 Never410None -
ROBLOX Vortex Gauntlets Remade ScriptDec 23rd, 2016 Never2,785Lua -
No Drama PleaseDec 22nd, 2016 Never283None -
ROBLOX Plane Script but betterDec 18th, 2016 Never21,257Lua -
ROBLOX Za Warudo ScriptDec 18th, 2016 Never3,649Lua -
ROBLOX Weaboo ScriptDec 18th, 2016 Never2,606Lua -
Cloud Strife ROBLOX Project I'm working onDec 11th, 2016 Never522None -
Its just a joke ClarramoreDec 11th, 2016 Never1,068None -
Thanks for the popularityDec 10th, 2016 Never195None -
WTF is thisDec 10th, 2016 Never736None -
lol xddddd (MICHAEL P INTENSIFIES)Dec 3rd, 2016 Never555None -
ROBLOX MemeMan Script WIP (YTPMVman 2)Nov 23rd, 2016 Never2,502Lua -
Troll with me with RC7Nov 22nd, 2016 Never818None -
Its been a while hasn't itNov 22nd, 2016 Never199None -
Im on FPS gamesNov 6th, 2016 Never317None -
The Nutshack but every nutshack is replaced with a...Nov 6th, 2016 Never434None -
I am making a SSBM modNov 6th, 2016 Never360None -