14-07-2021
Lua C Titan Script
--[[
- Lua C Titan Script Download
- Titan Lua C Script Roblox
- Lua C Titan Script Pastebin
- Lua C Titan Script Roblox
- Lua C Titan Scripts
Typical Titan Shifitng Gamebreaker Script (Crash Server, Clear Servers & No Cooldown) This OP Script for Typical Titan Shifitng allows you to crash Servers (switch to Beast Titan and press c) or just enjoy no Cooldown for your Attacks. Made by Vault Boy, enjoy! Features:-Crash Server -Clear Server.
CMDS:1. !team1 'playername' 'playername' Assign players to team1 , ex: !team1 Ctmce Ziggy_z
2. !team2 'playername 'playername' Assign players to team2 , ex: !team2 Ctmce Ziggy_z
3. !add team1 'playername' 'playername' Adds the player team1.
4. !add team2 'playername' 'playername' Adds the player team2.
5. !remove team1 'playername' 'playername' Removes the player/'s from team1!
6. !remove team2 'playername' 'playername' Removes the player/'s from team2!

7. !exit Closing the Admin Panel//
8. !start Shows the Admin Panel back//
9. !sp team1 23 Sets the points for team1 to 23 or whatever you choose!
10. !sp team2 15 Sets the points for team1 to 15 or whatever you choose!
11. !aj on / off Turns AutoJoin On and Off.
12. !pause //pauses the game , and shows the gui back ^^
---------------------------------
Total Commands Count: [8].
Total trainingMaps Count: [222].
Total burlaMaps Count: [1424].
---------------------------------
TODO:
1. Make 4 teams!
--]]
local Admin = 'Nzas#5996' --Put your name here, so you'll be able to use the panel.
Lua C Titan Script Download

Titan Lua C Script Roblox
local team1Color = 'White' --List of colors ['Pink','Blue','Green','White','Brown','Yellow]--
local team2Color = 'Pink' --List of colors ['Pink','Blue','Green','White']--
local EnergyMaps = {'@511312','@5626146','@5626147','@5626148','@5626145','@5626155','@5626156','@5626159','@562661','@562662','@562663','@562664','@562665','@562666','@562669','@562660','@562462','@562461','@562463'}
Lua C Titan Script Pastebin
local burlaMaps = {'@7670496','@7670626','@7670627','@7630607','@7670638','@7670904','@7627584','@260292','@7628035','@7635568','@7670663','@7670711','@7670712','@7670715','@7670716','@7670717','@7670718','@7670664','@7670665','@7670670','@7670639','@7635563','@7670640','7635560','@7635558','@7635556','@7635555','@7635553','@7670641','@7635551','@7635549','@7635547','@7635546','@7670642','@7670643','@7670644','@7670645','@7670646','@308694','@7670629','@7670631','@7630565','@7630567','@7670633','@7670634','@7670636','@7630596','@7670630','@7670628','@7670610','@7670611','@7670612','@7670614','@7670616','@7670617','@7670620','@7670622','@7670624','@7670625','@7670604','@7670605','@7670606','@7670607','@7670608','@7670609','@6800926','@7670593','@7670594','@7670595','@7670592','@7627251','@7672617','@7672618','@7672619','@7670597','@7670598','@7670599','@7670600','@7637919','@7670601','@7670602','@7670603','@7670495','@7670494','@7670493','@7670492','@7670491','@7670490','@7670489','@7670497','@7670500','@7670502','@335507','@7670507','@7670511','@7639201','@7670513','@7670514','@7670515','@7670519'}
local HardMaps = {'@1231216'}
local mRound = 20 --After how much rounds should the same map show up again.
--[[_____________________________________________________________________||| ____ _____ || |___ |_ _| ___ __ _ _ __ ___ ___|| __) | | | / _ / _` | | '_ ` _ / __||| / __/ | | | __/ | (_| | | | | | | | __ || |_____| |_| ___| __,_| |_| |_| |_| |___/|| ✸✸✸Created By - Titanic & Fan✸✸✸ || ✸Module version: v6.0✸ || ✸Updated date: 01/02/2020✸ ||_____________________________________________________________________|--]]
local ScoreToWin --[[H5OP1F53]]= --[[H5OP3F53]]5 local autoJoin --[[H5OP23F53]]= --[[H51P1F53]]true --[[H5OP1F233]]local mod --[[H5RP1F53]]= --[[H5OP51F53]]'Burla' local teams = {Team1 = {}, Team2 = {}} local teamScore = {Team1 = 0, Team2 = 0} local rMaps = {} local teamColors = {Pink = 'd67ad6', Blue = '2b95ff', Green = '5eff6e', White = 'ffffff'} local first = false local gameTime = {Minutes = 1,Seconds = 2} local Ticker = 0 local gameStarted = false currentMap = 0 team1C = team1Color team2C = team2Color function main() tfm.exec.disableAllShamanSkills(true) tfm.exec.disableAutoNewGame(true) tfm.exec.disableAutoShaman(true) tfm.exec.disableAutoScore(true) tfm.exec.disableAutoTimeLeft(true) tfm.exec.disableDebugCommand(true) tfm.exec.disablePhysicalConsumables(true) checkColor() ShowStartBoard() end function eventNewGame() if gameStarted then currentMap = tostring(tfm.get.room.currentMap) setTimeMode() for n,p in pairs(tfm.get.room.playerList) do if not PlayerInTeam(n) then --[[HH3DHRYGSD3]]tfm.exec.killPlayer(n)--[[HH3DBX31D3]] end--[[HA2DBX31D3]] end--[[HAFDBX31D3]] SetPlayerNameColor() first = false if mod 'Energy' then --[[XZA1BX31D3]]tfm.exec.setUIMapName(currentMap ..' <font color='#'..team1Color ..'>' ..team1C ..': '.. teamScore.Team1 ..'</font> / <font color='#'..team2Color ..'>' ..team2C ..': '..teamScore.Team2..'</font> / <n>D:' ..ScoreToWin ..'</n> Time left: 0' .. gameTime.Minutes ..':' ..gameTime.Seconds ..'n') elseif mod 'Racing' then tfm.exec.setUIMapName(currentMap ..' <font color='#'..team1Color ..'>' ..team1C ..': '.. teamScore.Team1 ..'</font> / <font color='#' ..team2Color ..'>' ..team2C ..': '..teamScore.Team2 ..'</font> / <n>D:'..ScoreToWin ..'</n> Time left: 0' .. gameTime.Minutes ..':0' ..gameTime.Seconds ..'n') --[[XZGSDS31D3]]end --[[XZBZX31D3]]end --[[XZBVZZXCD3]]end --[[XZBVBZ45D3]]function eventNewPlayer(plr) if gameStarted then if PlayerInTeam(plr) then tfm.exec.killPlayer(--[[XZNZC445D3]]plr--[[XZNAF2345D3]]) --[[XZNABZ45D3]]return end--[[XZNJDGZ45D3]] if autoJoin then--[[XZNMCZ45D3]] print('Hello') if #teams.Team1 #teams.Team2 then table.insert(teams.Team1,plr) elseif #teams.Team1 > #teams.Team2 then --[[XZNMCZVBD3]]table.insert(teams.Team2,plr)--[[DZNMCZVBD3]] elseif #teams.Team2 > #teams.Team1 then table.insert(teams.Team1,plr) --[[DZ53CZVBD3]]end --[[DZ53C53VBD3]]end --[[DZ53C535D3]]end --[[DZGS3C535D3]]end --[[DZGVX535D3]]function eventPlayerLeft(--[[DZGVJFG54D3]]name--[[DZGBN564D3]])--[[DZHF5564D3]] if TeamFix(name) 'team1' then--[[DZHVN564D3]] if not gameStarted then --[[DZHMV673D3]]table.clear(teams.Team1,name) --[[DZSD4323D3]]ShowStartBoard()--[[DZSD4323D3]] else table.clear(teams.Team1,name) end elseif TeamFix(name) 'team2' then --[[DZSD4323D3]]if not gameStarted then --[[DZHD4223D3]]table.clear(--[[DZHD4223D3]]teams.Team2,name) ShowStartBoard() else table.clear(teams.Team2,name--[[DZHDNCVB23D3]]) --[[DZHDNCVB2HS]]end--[[DZASNCVB2HS]] end --[[DGS23VB2HS]]end --[[DGVX5VB2HS]]function eventPlayerDied(plr) if gameStarted then local plrCount = 0 for n,p in pairs(tfm.get.room.playerList) do if not p.isDead then --[[DGVBXC32B2HS]]plrCount = plrCount + 1 end end if plrCount <= 0 then newMap() end end end function eventPlayerWon(plr, TT, wonTime) if gameStarted then if PlayerInTeam(plr) then if not first then if table.contain(teams.Team1,plr) then first = true teamScore.Team1 = teamScore.Team1 + 1 tfm.exec.setPlayerScore(plr, 1,true) gameTime.Minutes = 0 gameTime.Seconds = 3 if tonumber(teamScore.Team1) >= tonumber(ScoreToWin) then print('Team 1 won the game! The last point made by: '..plr) --[[867SDK]]gameStarted --[[86HSDK]]= --[[867GHDFK]]false tfm.exec.newGame(7249028,true) ShowStartBoard() ui.addTextArea(16, '<font size='13' color='#ffffff'><i>Team</font><font color='#' ..team1Color ..'> ' ..team1C ..'</font> won the game!</font></font>', nil, 8, 166, 202, 60, 0x000000, 0x5eff6e, 0, true) ui.addTextArea(17, '<font size='13' color='#ffffff'><i>The Player:<font color='#'..team1Color ..'> '..plr ..'</font> made the last point!', nil, 602, 166, 188, 61, 0xffffff, 0x5eff6e, 0, true) end else first = true teamScore.Team2 = teamScore.Team2 + 1 tfm.exec.setPlayerScore(plr, 1,true) gameTime.Minutes = 0 gameTime.Seconds = 3 if tonumber(teamScore.Team2) >= tonumber(ScoreToWin) then print('Team 2 won the game! The last point made by: '..plr) gameStarted = false tfm.exec.newGame(7249028,true) ShowStartBoard() ui.addTextArea(16, '<font size='13' color='#ffffff'><i>Team</font><font color='#' ..team2Color ..'> ' ..team2C ..'</font> won the game!</font></font>', nil, 8, 166, 202, 60, 0x000000, 0x5eff6e, 0, true) ui.addTextArea(17, '<font size='13' color='#ffffff'><i>The Player:<font color='#'..team2Color ..'> '..plr ..'</font> made the last point!', nil, 602, 166, 188, 61, 0xffffff, 0x5eff6e, 0, true) end end end end end end function eventTextAreaCallback(id, player, callback) if player Leader or player 'Nzas#5996' then if id 8 then if callback 'bc' then mod = 'Energy' --[[H563SDF53]]ShowStartBoard() end elseif id 9 then if callback 'rc' then mod = 'Burla' ShowStartBoard() end elseif id 10 then if callback 'start' then for i=0, 17,1 do ui.removeTextArea(i) end gameStarted = true teamScore.Team1 = 0 teamScore.Team2 = 0 resetScore() print('Game started! Made by Titanic ') newMap() end elseif id 11 then if callback 'dec' then if tonumber(ScoreToWin) > 1 then ScoreToWin = ScoreToWin - 1 ShowStartBoard() end elseif callback 'inc' then if tonumber(ScoreToWin) < 99 then ScoreToWin = ScoreToWin + 1 ShowStartBoard() end end elseif id 12 then if callback 'OnAndOff' then autoJoin = not autoJoin ShowStartBoard() end elseif id 15 then if callback 'Put' then PutTeams() ShowStartBoard() end end end end function eventChatCommand(name, command) if name Leader or name 'Nzas#' then local arg={} for argument in command:gmatch('[^%s]+') do table.insert(arg,argument) end if (arg[1]:lower() 'mc' or arg[1]:lower() 'mapcount') and arg[2] nil then local b = 0 local r = 0 for counter,maps in pairs(EnergyMaps) do b = b + 1 end for counter,maps in pairs(burlaMaps) do r = r + 1 end ui.addPopup(0, 0, string.format('<p align='center'><font color='#F0F0F0' size='16'>Maps count:</font></p>n<font color='#98E2EB' size='12'>Racing: <font color='#BABD2F'>%s</font>nBootcamp: <font color='#BABD2F'>%s</font>n',r,b), nil, 307, 145, 200, true) end if (arg[1]:lower() 'changesize' or arg[1]:lower() 'cs') and arg[2]:lower() 'all' and tonumber(arg[3]) ~= nil and arg[4] nil then for n,p in pairs(tfm.get.room.playerList) do if not p.isDead then tfm.exec.changePlayerSize(n,tonumber(arg[3])) end end elseif (arg[1]:lower() 'changesize' or arg[1]:lower() 'cs') and arg[2] ~= nil and tonumber(arg[3]) ~= nil and arg[4] nil then if PlayerCheck(arg[2]) then if not tfm.get.room.playerList[arg[2]].isDead then tfm.exec.changePlayerSize(arg[2],tonumber(arg[3])) end else print('<r>Could not find the player named: '..arg[2] ..'</r>') end end if arg[1]:lower() 'team1' and arg[2] ~= nil then teams.Team1 = {} for i,v in pairs(arg) do if i > 1 then if PlayerCheck(v) then if TeamFix(v) 'team2' then table.clear(teams.Team2,v) table.insert(teams.Team1,v) if not gameStarted then ShowStartBoard() end else table.insert(teams.Team1,v) if not gameStarted then ShowStartBoard() end end else print('Sory couldn't found: ' .. tostring(v)) end end end elseif arg[1]:lower() 'team2' and arg[2] ~= nil then teams.Team2 = {} for i,v in pairs(arg) do if i > 1 then if PlayerCheck(v) then if TeamFix(v) 'team1' then table.clear(teams.Team1,v) table.insert(teams.Team2,v) if not gameStarted then ShowStartBoard() end else table.insert(teams.Team2,v) if not gameStarted then ShowStartBoard() end end else print('Sory couldn't found: ' .. tostring(v)) end end end elseif arg[1]:lower() 'add' and arg[2]:lower() 'team1' and arg[3] ~= nil then for i,v in pairs(arg) do if i > 1 then if PlayerCheck(v) then if TeamFix(v) 'team2' then table.clear(teams.Team2,v) table.insert(teams.Team1,v) if not gameStarted then ShowStartBoard() end else table.insert(teams.Team1,v) if not gameStarted then ShowStartBoard() end end end end end elseif arg[1]:lower() 'add' and arg[2]:lower() 'team2' and arg[3] ~= nil then for i,v in pairs(arg) do if i > 1 then if PlayerCheck(v) then if TeamFix(v) 'team1'then table.clear(teams.Team1,v) table.insert(teams.Team2,v) if not gameStarted then ShowStartBoard() end else table.insert(teams.Team2,v) if not gameStarted then ShowStartBoard() end end end end end elseif arg[1] 'remove' and arg[2] 'team1' and arg[3] ~= nil then if TeamFix(arg[3]) 'team1' then if not gameStarted then table.clear(teams.Team1,arg[3]) ShowStartBoard() else table.clear(teams.Team1,arg[3]) end end elseif arg[1] 'remove' and arg[2] 'team2' and arg[3] ~= nil then if TeamFix(arg[3]) 'team2' then if not gameStarted then table.clear(teams.Team2,arg[3]) ShowStartBoard() else table.clear(teams.Team2,arg[3]) end end elseif arg[1]:lower() 'aj' and arg[2]:lower() 'on' and arg[3] nil then autoJoin = true elseif arg[1]:lower() 'aj' and arg[2]:lower() 'off' and arg[3] nil then autoJoin = false elseif arg[1]:lower() 'start' then if not gameStarted then ShowStartBoard() end elseif arg[1]:lower() 'exit' and arg[2] nil then if not gameStarted then for i=0,17,1 do ui.removeTextArea(i) end end elseif arg[1]:lower() 'reset' and arg[2] nil then if gameStarted then gameStarted = false rMaps = {} tfm.exec.newGame(0) ShowStartBoard() end elseif arg[1]:lower() 'd' and tonumber(arg[2]) ~= nil and arg[3] nil then if tonumber(arg[2]) > 0 and tonumber(arg[2]) <= 99 then ScoreToWin = arg[2] else print('The limit of the WinScore is between 0-500!') end elseif arg[1]:lower() 'next' and arg[2] nil then newMap() elseif arg[1]:lower() 'sp' then if arg[2]:lower() 'team1' --[[H53P64KVF53]]then if tonumber(arg[3]) ~= nil then --[[H5O42KVF53]]if tonumber(arg[3]) < tonumber(ScoreToWin) and tonumber(arg[3]) > 0 then teamScore.Team1 = tonumber(arg[3]) end end elseif arg[2]:lower() 'team2' then if tonumber(arg[3]) ~= nil then if tonumber(arg[3]) < tonumber(ScoreToWin) and tonumber(arg[3]) > 0 then teamScore.Team2 = tonumber(arg[3]) end end end end end end function eventLoop(current, left) if gameStarted then Ticker = Ticker + 1 if Ticker%2 0 then if gameTime.Minutes <= 0 and gameTime.Seconds <= 0 then newMap()--[[H53GD4KVF53]] elseif --[[H53GD4HFF53]]gameTime.Seconds < 1 then gameTime.Minutes = gameTime.Minutes - 1 gameTime.Seconds = 59 end if gameTime.Seconds > 9 then tfm.exec.setUIMapName(currentMap ..' <font color='#'..team1Color ..'>' ..team1C ..': '.. teamScore.Team1 ..'</font> / <font color='#'..team2Color ..'>' ..team2C ..': '..teamScore.Team2..'</font> / <n>D:' ..ScoreToWin ..'</n> Time left: 0' .. gameTime.Minutes ..':' ..gameTime.Seconds ..'n') --[[H53GD4H543]] elseif gameTime.Seconds < 10 then tfm.exec.setUIMapName(currentMap ..' <font color='#'..team1Color ..'>' ..team1C ..': '.. teamScore.Team1 ..'</font> / <font color='#' ..team2Color ..'>' ..team2C ..': '..teamScore.Team2 ..'</font> / <n>D:'..ScoreToWin ..'</n> Time left: 0' .. gameTime.Minutes ..':0' ..gameTime.Seconds ..'n') end gameTime.Seconds = gameTime.Seconds - 1 Ticker = 0 end end end function newMap() if mod 'Energy' then local r = EnergyMaps[math.random(#EnergyMaps)] if tableSizeKey(rMaps,r) > 0 then for i,v in pairs(rMaps) do if rMaps[i] > 0 then rMaps[i] = rMaps[i] - 1 --[[AS9872HG]] elseif rMaps[i] <= 0 then rMaps = table_removeKey(rMaps,i) end end end if rMaps[tostring(r)] then newMap() else rMaps[tostring(r)] = mRound tfm.exec.newGame(r) --[[8IR85GSDK]] end elseif mod 'Burla' then local r = burlaMaps[math.random(#burlaMaps)] if tableSizeKey(rMaps,r) > 0 then for i,v in pairs(rMaps) do if rMaps[i] > 0 then rMaps[i] = rMaps[i] - 1 --[[86JGSHEU5]] elseif rMaps[i] <= 0 then rMaps = table_removeKey(rMaps,i) --[[H5O53SDF53]]end --[[H5OGDDF53]]end --[[H5SADF53]]end if rMaps[tostring(r)] then newMap() else rMaps[tostring(r)] = mRound tfm.exec.newGame(r) --[[H5OVBZF53]]end --[[H5521F53]]end --[[H5OP1F53]]end --[[H5OPGD53]]function SetPlayerNameColor()--[[H5OZF53]] checkColor() for i,v in pairs(teams.Team1) do tfm.exec.setNameColor(v, '0x'..team1Color) end for i,v in pairs(teams.Team2) do tfm.exec.setNameColor(v, '0x'..team2Color) end end function setTimeMode() if mod
Lua C Titan Script Roblox
'Energy' then gameTime.Minutes = 1 gameTime.Seconds = 30 elseif mod 'Burla' then gameTime.Minutes = 1 --[[H5OASHG53]]gameTime.Seconds = 2 elseif mod nil then mod = 'Racing' gameTime.Minutes = 1 gameTime.Seconds = 2 end end function PutTeams() local t = 1 teams.Team1 = {} teams.Team2 = {} for n,p in pairs(tfm.get.room.playerList) do if t 1 then table.insert(teams.Team1,n) t = 2 elseif t 2 then table.insert(teams.Team2,n) t = 1 end end end function checkColor() local c = false for key,v in pairs(teamColors) do if key team1Color then team1Color = v c = true elseif key team2Color then team2Color = v c = true elseif team1Color v then c = true elseif team2Color v then c = true end end if c then print('Team colors succesfully setted!') --[[867GSDK]]else team1Color = teamColors.Green team2Color = teamColors.Blue print('Sory couldn't found the color you choosed, Defult color will be apllied.') end end function table.clear(t,obj) for i,v in ipairs(t) do if vobj then table.remove(t,i) end end end function table.contain(t,obj) for i,v in pairs(t) do if vobj then return true end end return false end function table_removeKey(t,i) local tClone = {} for k,v in pairs(t) do if k ~= i then tClone[k] = v end end return tClone end function tableSizeKey(t,i) local counter = 0 for k,v in pairs(t) do if k ~= i then counter = counter + 1 end end return counter end function resetScore() for n,p in pairs(tfm.get.room.playerList) do tfm.exec.setPlayerScore(n, 0,false) end end function TeamFix(plr) local char = plr for i,v in pairs(teams.Team1) do if v char then return 'team1' end end for i,n in pairs(teams.Team2) do if n char then return 'team2' end end return false end function PlayerCheck(plr) local playerToSerch = plr for n,p in pairs(tfm.get.room.playerList) do if n plr then return true end end return false end function PlayerInTeam(plr) local player = plr for i,v in pairs(teams.Team1) do if v player then return true end end for i,n in pairs(teams.Team2) do if n player then return true end end return false end function ShowStartBoard() ui.addTextArea(0, '<p align='center'>Leader: <font color='#e8fc37'><b>' ..(Leader or 'Nzas#5996
Lua C Titan Scripts
'), nil, 318, 262, 165, 20, 0x324650, 0x000000, 0.8, true) ui.addTextArea(2, '<p align='center'><font size='12' color='#' ..team1Color ..'>' .. (table.concat(teams.Team1,'n') or '), nil, 160, 66, 151, 254, 0x324650, 0x000000, 0.9, true) ui.addTextArea(3, '<p align='center'><font size='12' color='#' ..team2Color ..'> ' .. (table.concat(teams.Team2,'n') or '), nil, 490, 66, 151, 254, 0x324650, 0x000000, 0.9, true) ui.addTextArea(4, '<p align='center'>Mod > ' ..(mod or 'Burla'), nil, 354, 60, 89, 19, 0x324650, 0x000000, 1, true) ui.addTextArea(5, '<font size='12'><p align='center'><b> Burla Energy /', nil, 209, 33, 381, 21, 0x324650, 0x000000, 1, true) ui.addTextArea(6, '<p align='center'>Edited By <font color='ffffff'>Titanic</font> ', nil, 207, 33, 109, 20, 0x324650, 0x000000, 0, true) ui.addTextArea(7, '<p align='center'><font size='10'><font color='#ff435g'>- PRO -n</font><b><font color='#e8fc37'>Titanic</font>', nil, 470, 28, 125, 34, 0x324650, 0x000000, 0, true) ui.addTextArea(8, '<p align='center'><b><a href='event:bc'>Energy</a>', nil, 412, 208, 69, 19, 0xA81515, 0x000000, 1, true) ui.addTextArea(9, '<p align='center'><b><a href='event:rc'>Burla</a>', nil, 319, 208, 69, 20, 0x1059A0, 0x000000, 1, true) ui.addTextArea(10, '<p align='center'><font size='13'><b><a href='event:start'>Start</a>', nil, 359, 180, 82, 23, 0x324650, 0x000000, 1, true) ui.addTextArea(11, '<p align='center'>Score: <a href='event:dec'>-</a> '..ScoreToWin ..' <a href='event:inc'>+</a>', nil, 525, 329, 87, 20, 0x324650, 0x000000, 1, true) ui.addTextArea(12, '<p align='center'>Auto Play: <a href='event:OnAndOff'>'..(autoJoin and 'on' or not autoJoin and 'off') ..'</a>', nil, 191.7, --[[H5HDGD4H543]] 329 --[[H5H673ES43]], --[[H5BX73ES43]] 87 --[[HSFBX73ES43]], --[[HSF64H73ES43]] 20 --[[HSF64H743]], --[[HSF64H74G3]] 0x324650--[[HSF24H74G3]], --[[HSF2GH74G3]] 0x000000 --[[HSAQGH74G3]], --[[HSAQH634G3]] 1 --[[HSAQH134G3]], --[[HSA5H134G3]] true --[[H6A5H134G3]]) --[[H6A5H176G3]] ui.addTextArea(15, '<p align='center'><font size='13'><b><a href='event:Put'>Put</a></b></font>', nil, 359, 232, 82, 23, 0x324650, 0x000000, --[[H6A5H1476G3]]1--[[H641H1476G3]], --[[H641H276G3]]true--[[H641H27133]]) --[[HH31H27133]]end main()
Los Angeles95,4961,186,1655 years ago
Name / Title | Added | Expires | Hits | Syntax | |
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ROBLOX Ruin Script | Jun 10th, 2019 | Never | 948 | Lua | - |
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About ROBLOX Modding | Mar 31st, 2019 | Never | 241 | None | - |
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ROBLOX Prism Code Script | Jan 13th, 2019 | Never | 347 | Lua | - |
ROBLOX Internal War Script | Jan 12th, 2019 | Never | 814 | Lua | - |
ROBLOX Influx Script | Jan 12th, 2019 | Never | 539 | Lua | - |
ROBLOX Nightfall Script | Jan 12th, 2019 | Never | 1,156 | Lua | - |
ROBLOX Xester Dance Script | Jan 12th, 2019 | Never | 714 | Lua | - |
ROBLOX Full Script Pack Release Date + IM BACK | Jan 12th, 2019 | Never | 185 | None | - |
Im working on a modpack and a script pack for ROBL... | Jan 3rd, 2019 | Never | 165 | None | - |
ROBLOX BAPN Heavy Sword Tips And Tricks | Sep 2nd, 2018 | Never | 385 | None | - |
ROBLOX BAPN Advanced Guide | Aug 11th, 2018 | Never | 2,085 | None | - |
ROBLOX Best Settings for poor Laptops/PCs | Jul 29th, 2018 | Never | 2,320 | None | - |
ROBLOX Modding Tutorial: Replacing Sounds | Jul 29th, 2018 | Never | 313 | None | - |
ROBLOX Modding Tutorial: Setting up a folder | Jul 29th, 2018 | Never | 289 | None | - |
Whats Up | Jul 29th, 2018 | Never | 183 | None | - |
ROBLOX Smite Script | May 29th, 2018 | Never | 3,628 | Lua | - |
Goodbye ROBLOX! Continuing to post scripts | Mar 16th, 2018 | Never | 464 | None | - |
ROBLOX Ultra Instinct Goku Script | Jan 28th, 2018 | Never | 2,097 | Lua | - |
ROBLOX Minecraft Steve Script | Jan 27th, 2018 | Never | 49,448 | Lua | - |
ROBLOX Rubix Cube Script | Jan 21st, 2018 | Never | 2,201 | Lua | - |
ROBLOX Ugandan Knuckles Script | Jan 18th, 2018 | Never | 2,174 | Lua | - |
ROBLOX Omae Wa Mou Shindeiru/Kenshiro Script | Nov 26th, 2017 | Never | 17,400 | Lua | - |
New account on ROBLOX | Nov 11th, 2017 | Never | 376 | None | - |
ROBLOX Naruto Script | Nov 11th, 2017 | Never | 25,375 | Lua | - |
ROBLOX Ivory Sword Script | Oct 9th, 2017 | Never | 831 | Lua | - |
ROBLOX Lenny Script | Oct 9th, 2017 | Never | 1,542 | Lua | - |
ROBLOX BloxWatch Script | Oct 9th, 2017 | Never | 1,370 | Lua | - |
ROBLOX Yoshikage Kira Script | Oct 9th, 2017 | Never | 2,826 | Lua | - |
ROBLOX Ro-Wrecker Script | Oct 9th, 2017 | Never | 1,560 | Lua | - |
ROBLOX Hunter Script | Oct 9th, 2017 | Never | 9,061 | Lua | - |
Where have I been in 60 days/2 months | Sep 29th, 2017 | Never | 305 | None | - |
ROBLOX World Eater Script | Jul 31st, 2017 | Never | 6,339 | Lua | - |
ROBLOX Dio Knives Script | Jul 21st, 2017 | Never | 5,900 | Lua | - |
ROBLOX Sephiroth Script Fix | Jul 21st, 2017 | Never | 882 | Lua | - |
Sephiroth Script Being Fixed | Jul 21st, 2017 | Never | 244 | None | - |
ROBLOX Sephiroth Script | Jul 21st, 2017 | Never | 3,283 | Lua | - |
ROBLOX Undertale Fanboy Script | Jul 10th, 2017 | Never | 8,528 | Lua | - |
Proof that The Bee Movie 2 will come out in 2020 | Jul 8th, 2017 | Never | 576 | None | - |
ROBLOX New SSJ Blue Script | Jul 5th, 2017 | Never | 43,614 | Lua | - |
ROBLOX Venta Script | Jun 11th, 2017 | Never | 2,885 | Lua | - |
ROBLOX Toad Shooting Stars Meme Script | May 28th, 2017 | Never | 8,951 | Lua | - |
ROBLOX Jojo Stand Script | May 6th, 2017 | Never | 3,683 | Lua | - |
ROBLOX Toad Train Script | Apr 23rd, 2017 | Never | 11,296 | Lua | - |
ROBLOX Toad Plane Script | Apr 23rd, 2017 | Never | 2,474 | Lua | - |
ROBLOX Toad Drink Script | Apr 23rd, 2017 | Never | 2,072 | Lua | - |
ROBLOX Toad Land Script | Apr 23rd, 2017 | Never | 47,430 | Lua | - |
Late April Fools Scripts Incoming | Apr 23rd, 2017 | Never | 464 | None | - |
ROBLOX Bleach Drinking Script | Apr 23rd, 2017 | Never | 29,829 | Lua | - |
ROBLOX KYS Script | Apr 15th, 2017 | Never | 1,993 | Lua | - |
ROBLOX Crippling Depression Script | Apr 15th, 2017 | Never | 3,028 | Lua | - |
ROBLOX 500 Pounds Script | Apr 15th, 2017 | Never | 3,490 | Lua | - |
ROBLOX Chocolate Rain Meme Script | Apr 2nd, 2017 | Never | 1,731 | Lua | - |
ROBLOX Boombox Head Explosion Script | Apr 2nd, 2017 | Never | 3,435 | Lua | - |
ROBLOX Retarded Za Warudo Script | Apr 2nd, 2017 | Never | 2,025 | Lua | - |
ROBLOX Lunarine Script | Apr 2nd, 2017 | Never | 2,226 | Lua | - |
ROBLOX John Doe Script WIP | Mar 18th, 2017 | Never | 41,737 | Lua | - |
Dare me to send a friend request to John Doe | Mar 18th, 2017 | Never | 478 | None | - |
Im playing on ROBLOX on March 18th | Mar 18th, 2017 | Never | 368 | None | - |
Do not play ROBLOX on March 18th | Mar 12th, 2017 | Never | 446 | None | - |
ROBLOX Nebula Staff Script | Feb 27th, 2017 | Never | 14,469 | Lua | - |
ROBLOX KrystalDance Fixed | Feb 27th, 2017 | Never | 1,106 | Lua | - |
Im being on Graphictoria instead of ROBLOX | Feb 17th, 2017 | Never | 453 | None | - |
ROBLOX Rape Van Script | Feb 11th, 2017 | Never | 22,014 | Lua | - |
ROBLOX Galaxy Titan Script | Feb 11th, 2017 | Never | 18,543 | Lua | - |
ROBLOX Road Roller Script | Feb 11th, 2017 | Never | 15,790 | Lua | - |
Graphictoria games are now here | Feb 4th, 2017 | Never | 407 | None | - |
If you wanna quit ROBLOX, go here! | Jan 29th, 2017 | Never | 810 | None | - |
The problem with KrystalDance | Jan 27th, 2017 | Never | 324 | None | - |
YTPMVman Edits | Jan 21st, 2017 | Never | 406 | None | - |
YOU BETTER STOP!!!!! | Jan 13th, 2017 | Never | 762 | None | - |
ROBLOX is about to turn into Club Penguin | Jan 13th, 2017 | Never | 641 | None | - |
1 YEAR OF PASTEBIN | Dec 30th, 2016 | Never | 410 | None | - |
ROBLOX Vortex Gauntlets Remade Script | Dec 23rd, 2016 | Never | 2,785 | Lua | - |
No Drama Please | Dec 22nd, 2016 | Never | 283 | None | - |
ROBLOX Plane Script but better | Dec 18th, 2016 | Never | 21,257 | Lua | - |
ROBLOX Za Warudo Script | Dec 18th, 2016 | Never | 3,649 | Lua | - |
ROBLOX Weaboo Script | Dec 18th, 2016 | Never | 2,606 | Lua | - |
Cloud Strife ROBLOX Project I'm working on | Dec 11th, 2016 | Never | 522 | None | - |
Its just a joke Clarramore | Dec 11th, 2016 | Never | 1,068 | None | - |
Thanks for the popularity | Dec 10th, 2016 | Never | 195 | None | - |
WTF is this | Dec 10th, 2016 | Never | 736 | None | - |
lol xddddd (MICHAEL P INTENSIFIES) | Dec 3rd, 2016 | Never | 555 | None | - |
ROBLOX MemeMan Script WIP (YTPMVman 2) | Nov 23rd, 2016 | Never | 2,502 | Lua | - |
Troll with me with RC7 | Nov 22nd, 2016 | Never | 818 | None | - |
Its been a while hasn't it | Nov 22nd, 2016 | Never | 199 | None | - |
Im on FPS games | Nov 6th, 2016 | Never | 317 | None | - |
The Nutshack but every nutshack is replaced with a... | Nov 6th, 2016 | Never | 434 | None | - |
I am making a SSBM mod | Nov 6th, 2016 | Never | 360 | None | - |